Wednesday, May 14, 2008

Haze Demo impressions


PS3 Exclusive: Release May 22nd, 2008

I've played through the entirety of the Haze demo twice. It is fairly short clocking in under 10 minutes. It's pretty standard fair, a squad team out in the jungle who needs to make it to a helicopter to get the hell out. Nothing special but the one new mechanic that the shooter does have is the use of NECTAR. By using the L2 button you inject yourself with the substance which is shown in a meter in the lower left of the screen. When the NECTAR is used the screen gets a bit blurry for a second and the colors get very vibrant. The enemies turn a bright orange glowing color looking much like they would using infrared but only the enemies change like this. The downside to this at least in the demo is that it makes the enemies incredibly easy to defeat. In one game I played co-op with two people online with the difficulty on hard. we simply mowed through the demo in under 5 minutes probably 3 without the cut-scenes.

On the positive side the game does look good. I am still a little worried about the sets being repetitive but from what I saw all the models look pretty impressive. The lighting leaves a bit to be desired but isn't bad by any means. The game runs pretty smoothly and overall is a pretty solid shooter. From what I get out of the demo unless you play on Extra hard which isn't unlocked in the demo you aren't going to get much of a challenge out of this game. Good thing it was delayed though because being released back in the Halo/COD4 frame would have been terrible for this title. By holding it off till May the game has a descent chance at gaining a following. Considering that the last decent shooter for the PS3 was Unreal Tournament 3, I'd say give Haze a shot if your looking for an average but competent shooter.

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